![]() In a departure from most other survival horror games before and after it, Doctor Hauzer lacked any enemies, but the main threat was instead the sentient house that the game takes place in, with the player having to survive the house's traps and solve puzzles. The game was directed by Kenichiro Hayashi. ![]() ![]() The game also utilized an early example of cel-shaded art for the character graphics. Both the player character and the environment were rendered entirely in 3D polygons, while allowing the player to switch the view between three different perspectives: third-person, first-person, and a cinematic or overhead view. Released by Japanese developer Riverhillsoft for the 3DO in 1994, Doctor Hauzer was the first fully 3D survival horror game. ![]()
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